New Eden Archive · Phase 2 · Expansion deep-dives
Expansions — what changed for you
Pick your playstyle to see a chronological summary of the biggest changes from Kronos (June 2014) through the latest expansion. 18 published expansion entries, hand-curated top changes per playstyle.
All playstyles
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PvP
68 changes · 16 expansionsDoctrines, fittings, and force projection — what fleet pilots missed.
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PvE
30 changes · 9 expansionsMission running, abyssal, ratting, and incursions — what changed for solo PvE.
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Industry
30 changes · 8 expansionsManufacturing, blueprints, structures, and reactions — what builders missed.
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Mining
15 changes · 4 expansionsOre yields, moon mining, mining ships, and extraction structures — what miners missed.
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Exploration
12 changes · 4 expansionsWormholes, scanning, relic / data, and abyssal filaments — what explorers missed.
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Trading
6 changes · 3 expansionsMarket geography, regional indices, and commodity arbitrage — what Jita traders missed.
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Social
40 changes · 11 expansionsCoalitions, recruitment, corp tooling, and political shifts — what alliance leaders missed.
Top changes are hand-curated from CCP devblogs / patch notes with ≥1 independent corroborating source per claim (D-15 / D-40). Impact score is 1–5 (5 = paradigm shift for that playstyle).