·major patch MAJOR
Scarcity Ends - Equilibrium Returns
Image: CCP Games / From Extraction to Production dev blog · © CCP Games (fan-content policy)
After two years of constrained mineral output, CCP began rolling back scarcity-era ore changes. Mineral supply increased and manufacturing eased, though not to the pre-2020 abundance level.
Scarcity Ends - Equilibrium Returns
CCP officially ended the Scarcity era in late 2022 with a rolling sequence of mineral and ore patches. Highsec asteroid fields recovered some of their prior yield, nullsec ore composition was rebalanced, and the cluster-wide mineral basket value moved back toward historical norms - though not to the pre-2020 abundance.
The change reduced ship prices, eased PvP doctrine refresh, and partly restored highsec mining as a viable income.
The Scarcity-era warnings about ship cost from the 2020-07 entry are softened. Hulls cost more than they did pre-2020 but are no longer punitively expensive.
Gallery
Economy at this date
- Bounty payouts 23.49 TISK at announcement
- Bounty payouts 41.95 TISK recovery year+
- Robotics 85,026ISK industrial recovery
- PLEX 4.59 MISK spot price
Monthly Jita PLEX averages from EVE Ref; MER metrics extracted from CCP's Monthly Economic Report archives. See /economy for the full series.