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The Primae planetary-interaction hauler - evoking the Tyrannis PI plan shown at Fanfest 2009

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Fanfest 2009 - DUST 514 Reveal and Tyrannis Tease

Image: CCP Games · (c) CCP Games (used under CCP fan-content policy)

The sixth annual Fanfest, 1-3 October 2009 in Reykjavik, where CCP fleshed out the DUST 514 console-FPS tie-in (first announced at GDC Cologne weeks earlier), revealed the planetary interaction plan that shipped as Tyrannis the following May, and showed the first frigate-class T3 concepts.

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Fanfest 2009 - DUST 514 Reveal and Tyrannis Tease

Fanfest 2009 ran 1-3 October 2009 in Reykjavik. DUST 514 had been formally announced on 18 August 2009 at the Game Developers Conference in Cologne, but Fanfest 2009 was where the project got its real public flesh: the persistent FPS / RTS hybrid that would let console players fight ground battles in EVE systems and feed kill-points into sovereignty mechanics. CCP would carry that pitch through to a 2013 launch (covered in Fanfest 2013) and an eventual 2016 shutdown.

The other major reveal was the planetary interaction system that would ship as the Tyrannis expansion on 26 May 2010. CCP showed players surveying planets, placing PI nodes, linking them with routes, and launching products into orbit - the system that, fifteen years later, still underpins every fuel-block and POS-stronghold supply chain.

CCP also showed early concept work on frigate-sized Tech 3 modular ships (which eventually shipped in 2014 as the Tactical Destroyers, not the frigates pitched here), comet mining ideas, and the rebrand of the in-game social system from "COSMOS" to "New Eden." The Dominion expansion was already locked in for December 2009, so it was treated as a near-term known quantity rather than a Fanfest reveal.

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